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Adventurers' Guild

The Adventurers' Guild


Raison d'être

This world is a dangerous world,dangerous, filled with wild thingsbeasts, and ruinsremnants of previous ages.ages, Soand things even older…
There is also lots of treasure to be found, be it physical, magical, or scientific.

The brave people who face these dangers are called "Adventurers"Adventurers, canand bewhile many of greatthem helpare togood, honest people, not all of them are.

So the people, but can also sometimes cause damage and chaos, or even be nothing more than bandits.

In an attempt to clean up their image, an Adventurer'sAdventurers' Benefit Society decided to hold their members to a Code of Conduct, to arbitrate conflicts, and to make sure their membersthey get paid fairly and on time.time (plus health insurance, revive insurance, and a pension).

Over time, this evolved into the Adventurers' Guild, who have now spread to many regions in the world, and who give locals the confidence that Certified Guild Adventurers won't try to rob or scam them, and give the Adventurers confidence that, as long as keep paying their dues and stick to The Code, the Guild will stand behind them if they ever need it. Plus the health and pension benefits!

JobAdventure Board

The Guild operates a world-wide jobadventure board, though only full members have access to it, Candidates and Apprentices don't get to choose their jobs,adventures, but they are provided with mentors.

Some adventurers travel from place to place, following where the jobadventure board leads them, many find their own jobsadventures while traveling across the world, and some like to settle down in a place, and take on whatever work the locals provide.

Wherever you find your adventure, don't forget to pay your dues! Make sure to report all income at the end of the fiscal year, or your insurance coverage might slip!

Code of Conduct

  • Do not start a fight, but end it.
  • Do not kill, show mercy.
  • Do not take from the living, or from the dead who are cared for by the living.
  • Respect local laws, customs, and traditions.
  • Come to the aid of any and all good people.
  • Do not stray from these rules, unless it is to protect your safety or a higher duty or greater good.