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The World

World

  • Rennaisance-ish High Magic High Fantasy
  • Small clockwork automatons, big magical automatons
  • Various Ancestries (see Pathfinder 2e)

Tone

  • Cops are always antagonists
  • Adventurers are maybe Noir Detectives?

Local Environs

  • Large(?) Port(?) Town
    • Has an Artisan's Quarter
  • Surrounding landscape being painted in